Return to the Interactive Past offers a fascinating introduction to some of the key topics surrounding the intersection of video games / interactive media and heritage. This book, a follow-on to the 2017 publication, The Interactive Past, explores the many ways in which games and heritage interact, including the representation of heritage within digital media, the creation of heritage materials as part of video game creation, and video games themselves as heritage and the ways in which they can be studied.
As an entry point to the many-faceted discussions surrounding video games and heritage, this book offers an accessible and varied glimpse into how the field is developing, raising the v
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